Access to Publishers/Investors Program
- When: November 2024 – March 2025, Kickoff Session is on November 20, 2024 at 10 – 11 am ET
- Where: Virtual
- Who: Independent Ontario video game companies (additional criteria below). Up to two leading members from each studio to participate in this program (ie. Founders, Managers, or Leads).
- Price: $350 CAD + HST (IO Members) or $899 CAD + HST (Non-members).
Program Offerings
- 45-min kick-off presentation with all participating studios
- Game, pitch material, and key information requesting and organizing from the participating studios
- Minimum 1-hour pitch review providing written feedback, tips, and guidelines to improve
- 1-hour one-on-one session to discuss feedback, potential partners, plus other topics
- Identifying potential partners for participating studios with Representing Games
- Representing Games to outreach to and communicate with potential partners
- Communication with participating studios through email and Google Docs to inform them of potential partner
responses - Setting up connections between participating studios and interested potential partners
- Representing Games to provide guidelines and tips on the follow-up process
Who is leading this initiative?
Selection Criteria
Applicants must fulfill the following criteria:
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Participants must be developing an entertainment video game for PC/Console (No web3, no mobile). VR-only Games might be considered but will not be prioritized over PC/Console.
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Participants must be from an Ontario studio.
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Participants must have a $0 – $1.5M budget Ask from publishers/investors, and ideally below $1M.
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Participants should have a playable build ready, even if it’s only an early prototype that showcases the core USP
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Participants should have some form of a pitch deck ready as a starting point
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Participants should not plan release before Q3 2025, but preferably 2026 or beyond, otherwise it’s not interesting anymore for publishers/investors by the time Representing Games reaches out in February.
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Preference will be given to founder(s) that have shipped at least one game as an individual, or the studio has shipped at least one game.
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Participants must hold a senior leadership position in their organization (ie. Founder, executive).
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Leaders of this company must demonstrate their commitment to business growth and sustainability.
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Candidates who are under-represented members of the community (ie. BIPOC, 2SLGBTQIA+, and women) will receive extra consideration and priority.