Adam Clare
Adam Clare is a game designer, educator, and author with well over a decade in the industry. As Creative Director at Wero, he leads design on internal projects including Dr. Trolley’s Problem and BLINC, and external projects with clients such as Microsoft, Sage, and EY.
Adam is also a Professor of game design at Sheridan College and has previously taught at institutions across the GTA. At the college, he creates games exploring social justice and environmental issues. He wrote Escape the Game, a guide to designing escape rooms based on his expenses designing escape rooms around the world. Adam has a history of celebrating games as he co-founded Board Game Jam and serves as a juror for IndieCade.
His independent work explores emerging technology and culture: the VR-biometrics game Stardoz, digital-hybrid escape games, Twitter bots, and the AI-powered political game Maple Resistance. His award-winning educational games have earned recognition at home and abroad, and he has presented on game design at conferences from Toronto to Tehran. He has also served his community in roles including Chair of the Kensington Market Action Committee.
