Digital Extremes found its start during the shareware craze of the early nineties. Developed by James Schmalz, Epic Pinball became one of the most successful shareware games ever sold, surpassed only by industry heavyweights, Duke3D, Doom, and Wolfenstein3D. Thanks to the success of the game, Schmalz went on to officially launch Digital Extremes in London, Ontario.
After seeing the potential of the emerging first-person shooter style, opened up by Doom and Wolfienstein, Digital Extremes partnered with Epic Games to help develop what would become the Unreal Tournament series–the first of these titles was released in 1998.
By 2011, Digital Extremes begun observing new opportunities in the industry, through platforms like Steam and online services from Xbox and Playstation. Then they decided to begin work on Warframe. This free-to-play game was released in 2013 and has found tremendous global success, boasts over 50 million players worldwide and celebrates TennoCon–an annual convention dedicated to the game and attracts thousands of gamers.
The company continues to grow and has expanded to over 300 staff and, recently opening up a second studio in Toronto.
They have won several employment awards, including Canada’s Top Employer (from 2010 through to 2018), Ontario Small Business Award in 2010 and the Large Business of the Year and the Excellence in Human Resources award from the London Chamber of Commerce in 2011 and 2012.