President & CEO
Christa Dickenson is President & CEO of Interactive Ontario. As a marketing executive, Ms. Dickenson brings to Interactive Ontario two decades of experience leveraging partnerships and optimizing sponsorship opportunities. Having had a successful career spanning broadcast television, technology & telecommunications, Ms. Dickenson worked at Rogers, CTV and CPAC prior to joining Interactive Ontario. Ms. Dickenson possesses an unparalleled talent for innovation coupled with a strong business acumen. With her brand advocacy expertise honed over many years, she is a highly effective policy advocate.
In addition to a professional background spanning both the creative and business sides of the broadcast, technology and telecommunications industries, Ms. Dickenson has volunteered extensively with a variety of local and international non-profit organizations.
Carly Beath comes to her role at IO from a background in marketing/communications and program management in the entertainment, politics and non-profit worlds.
Prior to joining Interactive Ontario, she worked with organizations and companies that include the National Campus and Community Radio Association, MapleMusic Recordings, and the LOFT Youth Centre for Social Enterprise and Innovation. She is well-versed in the cultural sector from both business and creative standpoints; she is a musician whose projects include live performance, independent releases, audio engineering, music supervision and more.
Communications and Events Coordinator
Joy has a background in Communications and extensive experience in the digital media industry having graduated from Conestoga College with a diploma in Public Relations, and the University of Waterloo where she did a joint major in Speech Communications and Drama Studies. Joy has always had a passion for film, gaming, digital narratives, and digital media, and her focus in school was how to incorporate digital technologies into theatrical performances. She recently finished a contract with Research Entrepreneurs Accelerating Prosperity (REAP), a digital media lab affiliated with the University of Waterloo, where she coordinated programming and events, and managed student work teams in the development in cutting edge applications.
In her spare time, Joy enjoys studying game design, neuroscience, and cognitive psychology, which she hopes to apply to a project she is working on in virtual reality.
Interactive Ontario’s mandate is to: