Seeking GameON: Finance volunteers
October 21, 2014
We are seeking a few great volunteers to assist us at GameON: Finance
on November 20 & 21 with things such as mic running, directing delegates, registration and more. This is a fantastic opportunity for students or recent grads looking to break into the game industry. Interested potential volunteers should fill in our application form
Introducing IO member This Space Works
October 20, 2014
If you lease an office you're paying for that space even when the boardroom door is locked and it sits unused. But a new Toronto company is trying to change that. Launched by two Canadian women, This Space Works
is to meeting rooms what Airbnb is to apartments and Uber is to cars. It is a service that connects people who have extra work spaces - even if it's just for one afternoon
GameON: Finance 2014 schedule now available!
September 30, 2014
A Conversation with Mikko Setala, Executive Vice President at Rovio Animation
The Financial Players
Venture capital players from around the world discuss what kinds of deals they see, and what kinds of deals they close.
To Interactivity and Beyond: The Gamification of Documentaries
A Conversation Between Navid Khonsari and Gerry Flahive
Building new markets BRIC by BRIC
A case study on how North American companies are working with companies in Asia - and not losing their shirt over copyright infringement.
Case Study: New Tools, New Directions
How gamers are working with new technologies and how Oculus Rift is changing the direction of gaming. Speakers from Secret Location will break down their Oculus Rift "Sleepy Hollow" project with Fox.
Interactive Ontario releases International Digital Media Co-Production: A Guide for Canadian Companies
September 22, 2014
Today Interactive Ontario launched a new report designed to guide Canadian interactive digital media (IDM) producers in taking advantage of the opportunities to create collaborative productions with producers in other jurisdictions. International Digital Media Co-Production: A Guide for Canadian Companies
[PDF] was created in association with DEEP Inc and Amythos Media, with funding from the Ontario Media Development Corporation, Canada Media Fund and Bell Fund.
The report serves as a comprehensive guide for Canadian companies wishing to collaborate with content creators in other markets. It outlines the reasons a Canadian company may choose a co-production - such as addressing financing gaps, being able to take on projects of a larger scope and having access to new audiences - as well as some of the challenges they may face.
Additionally the report provides actionable information on funding sources to explore in Australia, France, Germany, United Kingdom and New Zealand.
Announcing the first wave of GameON: Finance 2014 speakers, with keynotes from Rovio and SuperData Research
September 17, 2014
The GameON: Finance conference
will welcome international games industry leaders and Ontario success stories to the stage on November 20 & 21, 2014. Now in its seventh year, GameON: Finance takes place this year at the Bram & Bluma Appel Salon, Toronto Reference Library.
The first wave of speakers has just been announced and represents a selection of creators, producers, executives and entrepreneurs who will offer insights into the ever-changing business of video games.
Mikko Setala of Angry Birds creator Rovio will offer insights gleaned from an extensive background in gaming entrepreneurship. In addition to his role as President of Rovio's North American subsidiaries, he is also an angel investor and has worked as an executive in major software companies and also as the CEO of a listed company.
Joost van Dreunen was one of the first academics to study video games and has over fifteen years of commercial research experience in interactive entertainment and technology industries. Anticipating the shift to digital games early on, he founded SuperData in 2009.
Panelists and Presenters
Interactive Ontario launches Mapping Ontario's Digital Economy (MODE) project
September 3, 2014
Interactive Ontario, with the financial support of the Ontario Media Development Corporation, is pleased to launch Mapping Ontario's Digital Economy (MODE)
, a project designed to offer a comprehensive picture of Ontario's interactive digital media (IDM) industry.
The MODE project has mapped the almost 1000 companies creating IDM content in Ontario, allowing for a visual representation of where the province's main IDM clusters occur. The top 3 cities for IDM content production are Toronto, Ottawa and Kitchener-Waterloo, with significant activity in London, Hamilton, St. Catharines/Niagara Falls.
Companies are encouraged to take part in the project by completing enhanced data, such as company size, lines of business, job categories and more. By participating, companies will help complete a picture of the industry that will allow for more effective policy and funding solutions for this sector. IDM contributes 17,000 full-time equivalent jobs and $1.3b in revenues annually to Ontario's economy. Ontario's IDM industry encompasses a wide variety of companies in subsectors such as video games, eLearning, kids' interactive media, mobile, online content production and more.
Announcing GameON: Finance 2014
August 19, 2014
The conference offers panels, presentations, keynotes, 1x1 meetings and receptions that give games industry entrepreneurs and investors the chance to network and share knowledge.
GameON: Finance provides a crash course in the ways that gaming content is currently being monetized as well as insights into trends and opportunities as business models continue to evolve.
Programming is guided by an Advisory Committee of experts from leading companies, ensuring it addresses the issues of interest to the industry.
Independent Producer Program open for November intake
August 13, 2014
The fully-funded Independent Producer Program is looking for candidates interested in starting for its popular and successful annual program. This 10 month program supported by the government gives up to the minute industry information and mentorship to EI eligible individuals who wish to start a business in content production for TV, web, gaming or any screen-based content. The first mandatory info sessions are full, but spots are available for Sept 3, 2014. The program starts in November and application process has commenced.
Communication Arts Interactive Competition Call for Entries
August 11, 2014
Communication Arts magazine, a professional journal for those involved in visual communications, announces its 21st annual Interactive Competition Call for Entries. The deadline for submissions is October 3, 2014.
This juried competition celebrates the best work being done for the Web, DVD, interactive kiosk and handheld devices. Student work is now being accepted for 2015.
Chosen by a jury of distinguished programmers, interface designers and creative directors, the selected entries will be distributed worldwide in the Communication Arts Interactive Annual, both in print and on the iPad, and on commarts.com
Submit by August 22 for Canadian Screen Awards digital categories
July 28, 2014
Submissions are now open for digital media categories at the Canadian Screen Awards. If you have a project that is cross-platform or produced specifically for digital distribution, apply by the new deadline of August 22, 2014 for the chance to be nominated in one of seven digital categories. Learn more and apply at submissions.academy.ca
In addition, Louis Calabro from the Academy of Canadian Cinema and Television, the organization behind the awards, will be on hand at our Interact on August 13th
to answer any last minute questions you may have.
Premier Kathleen Wynne visits Ubisoft Toronto
July 28, 2014
On July 17, Premier Kathleen Wynne, Minister of Economic Development, Employment and Infrastructure Brad Duguid and MPP Cristina Martins visited IO member Ubisoft Toronto. With support from the province, Ubisoft opened a Toronto production studio in 2009, followed by a state-of-the-art performance capture facility. The Premiere touted Ubisoft's valued role in Ontario's economy saying, "By partnering with businesses like Ubisoft, we are creating the right climate to attract investment, create jobs and show the global economy what Ontario can do."