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Online Educa Berlin
Dec 03 - 05 2008
Berlin
5th Australasian Conference on Interactive Entertainment
Dec 03 - 05 2008
Brisbane, Australia
| The Australasian Conference on Interactive Entertainment, in its fifth year, is a cross-disciplinary conference that brings together researchers from artificial intelligence, audio, cognitive science, cultural studies, drama, HCI, interactive media, media studies, psychology, computer graphics, as well as researchers from other disciplines working on new interactive entertainment specific technologies or providing critical analysis of games and interactive environments. The conference will accept innovative submissions that present new ideas, improvements to existing techniques or provide new ways of examining, designing and using interactive entertainment technologies. All full paper and short paper submissions will be peer-reviewed by an international program committee. |
| ieconference.org/ie2008/ |
MEIC Research Launch
Dec 05, 2008
The Auditorium, Ontario College of Art & Design, 100 McCaul St, Toronto
Please join us on December 5, 2008, as the Mobile Experience Innovation Centre is hosting an event at the Ontario College of Art & Design in downtown Toronto.
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| meic.eventbrite.com/ |
Canada’s Creative Economy
Dec 08, 2008
Ontario College of Art & Design, Auditorium - 100 McCaul Street
| Date: December 8th Time: 7:30om - 9:00pm Location: Ontario College of Art & Design, Auditorium - 100 McCaul Street Michael Bloom, Vice-President Organizational Effectiveness and Learning The Conference Board of Canada Dr. Bloom is co-leading CanCompete, the Conference Board's new flagship three-year research initiative. He is also leading a major new Conference Board research initiative, Hollowing Out and Corporate Transformation, on the impact of corporate takeovers on Canada and Canadian firms. Recent major research projects under his direction include: Valuing Culture: Measuring and Understanding Canada's Creative Economy; Learning and Development Outlook 2007; How Canada Performs ˆ Education and Skills Chapter; National Credit Review Service Pilot Project; Sector Council Research Project; Socio-Economic Benefits of Sport Participation in Canada; and the Public Works and Government Services Procurement Project. Dr. Bloom speaks on human capital strategies, immigration issues, organizational effectiveness, learning and development, credentialing, skills and learning, innovation, post-secondary education trends, and international benchmarks. |
| www.ocad.ca/about_ocad/news_events/presidents_initiative08.htm |
Knowledge Transfer without Widgets
Dec 09, 2008
Ontario College of Art & Design, Auditorium - 100 McCaul Street
| Date: December 9th Time: 9:00am - 11:00am Location: Ontario College of Art & Design, Auditorium - 100 McCaul Street "Knowledge Transfer without Widgets" A lecture by Geoffrey Crossick Warden and Deputy Vice-Chancellor Goldsmiths, University of London Professor Geoffrey Crossick MA, PhD, FRHistS. Warden of Goldsmiths, University of London Professor Crossick has been Warden of Goldsmiths, University of London since May 2005. He came to Goldsmiths after nearly three years as Chief Executive of the Arts and Humanities Research Board, where he was responsible for seeing it through to full research council status alongside the seven research councils on 1 April 2005. He is a member of the HEFCE Strategic Advisory Committee for Enterprise & Skills, the Financial Sustainability Strategy Committee and the Board of UCEA, the university employers‚ association. He is a member of the Board of Universities UK, chair of its Longer-Term Strategy Group and a member of its Research Policy Committee. He is a member of the Chair‚s Advisory Group of the 1994 Group. He is also on the British Library Advisory Council, the Council of the Royal College of Music and the Governing Board of the Courtauld Institute, whose Gallery & Academic Committee he chairs. He is currently Deputy Vice-Chancellor of the University of London Both at the AHRB and at Goldsmiths, Professor Crossick has played an active role in debates about the relations between universities and the creative industries. Before joining the Arts and Humanities Research Board in 2002, Professor Crossick was Professor of History at the University of Essex, where he served as Pro-Vice-Chancellor (Academic Development) between 1997 and 2002. He has extensive academic experience in France, and spent a year as visiting professor at the University of Lyon 2. A historian specialising in the social history of Britain and continental Europe in the 19th and early 20th centuries, Professor Crossick‚s research and publications have focused particularly on the petite bourgeoisie of shopkeepers and master artisans, and on urban history. He is an Honorary Fellow of Emmanuel College, Cambridge. These lectures are presented as part of the Canadian University Presidents‚ Initiative in Cultural Sector Education and Research. |
| www.ocad.ca/about_ocad/news_events/presidents_initiative08.htm |
gTALK with Ian Bogost
Dec 10, 2008
1 St. Paul Street, St. Catharines
In 1977, the Atari Video Computer System (VCS, aka Atari 2600) attempted something very similar to what the Nintendo Wii and other platforms are trying to do today: to get friends and families, including the very young and very old, to play videogames at home. The circumstances were very different in the mid-1970s, since videogames were usually played in taverns, arcades, and bowling alleys -- places popular among young adults. Far from being mere historical footnotes, lessons from Atari VCS titles like Yars' Revenge, Pac-Man, and E.T. show us how to look for the essence of experiences that might be popular for family play, by seeing how designers did so successfully, and unsuccessfully, when placed under much tighter technical constraints than we experience today.
The gTalk series is part of a larger "GameON" (GameOntario) effort by Interactive Ontario to connect and promote the Games Industry in Ontario. GameON is made possible through the Entertainment and Creative Cluster Partnerships Fund, administered by the OMDC, on behalf of the Ministry of Culture. | |||||
Canada Stand @ MIDEM
Jan 17 - 21 2009
Le Palais, Cannes, France
| Canada Stand @ MIDEM, January 18-21, 2009 - Cannes, France Join Canada at MIDEM, the world’s largest annual international music trade conference and get to participate in MidemNet, the definitive worldwide event for monetizing music in the digital age. MidemNet Jan. 17-18: Digital, mobile and screen-based technologies will converge for a two-day ‘conference-within-a-conference’ with more than 1,400 key international executives actively participating in shaping the future of the digital, mobile and music industries. Keynote speakers include Jim Balsillie, co-CEO, Research In Motion (RIM), BlackBerry (Canada). First-time registrants receive special discounted prices. To register go to cirpa.ca or contact Kathy Hahn, Tradeshow Coordinator at 416-485-3152, ext 227 tradeshows@cirpa.ca. |
| www.midem.com/midemnet |
MIDEM
Jan 18 - 21 2009
Cannes, France
Never has there been such demand for music. By putting you in direct contact with nearly 10,000 music and technology professionals from over 90 different countries, MIDEM connects you with the players matching this unprecedented demand. Why you should attend MIDEM MIDEM offers maximum return on investment:
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| www.midem.com |
The 6th Annual Mobile Games Forum 2009
Jan 21 - 22 2009
United Kingdom
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| www.mobilegamesforum.co.uk |
Game Design Expo 2009
Feb 07 - 08 2009
Vancouver
| For game industry professional, students of game design, and everyone passionate about games, Vancouver Film School’s Game Design program presents the third annual Game Design Expo February 7-8, 2009 in Vancouver, BC, featuring guest speakers and panels with the leading minds in game design and development. Held in conjunction with Game Design Expo, the VFS Game Design Open House is a chance to see inside the acclaimed one-year program, meet faculty, play student-created games, and experience sample classes. Tickets to Industry Speaker Day are $75. The VFS Game Design Open House is free, but register early, as last year’s event was booked to capacity. For schedules, tickets, registration, and up-to-the-minute details, visit gamedesignexpo.com. |



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